The PC Gaming Thread

Discussion in 'Third party hardware, software and accessories' started by ronnel0918, Sep 19, 2014.

  1. ronnel0918

    ronnel0918 PhilMUG Addict Member

    Joined:
    Oct 26, 2012
    Messages:
    1,783
    Likes Received:
    605
    Location:
    Las Piñas
    I have yet to find one so here we go.

    Nvidia unveils its all-new GeForce GTX 980 and GTX 970 graphics processors


    Nvidia CEO Jen-Hsun Huang loves a spectacle. So while you’re reading this sentence, the GPU-manufacturer’s founder is regaling thousands of gamers at a 24-hour gaming event the company is sponsoring in Los Angeles with the announcement of Nvidia’s latest graphics processor, code-named “Big Maxwell.”


    Despite Nvidia’s draconian efforts to prevent a recurrence of the leaks that presaged the announcement of its Shield Tablet, details of the new GPUs have been dripping into the Interwebs for several weeks. Here’s the official information: The new GPU will initially be available in two SKUs, the $329 GeForce GTX 970 and the $549 GeForce GTX 980. The GTX 970 has 1664 processor cores running at a base frequency of 1050MHz (boost clock of 1178MHz), while the beefier GTX 980 has 2048 cores running at 1126MHz (boost clock of 1216MHz). The GTX 970 and the GTX 980 both have a 256-bit interface to 4GB of GDDR5 memory running at an effective speed of 7Gbps.

    [​IMG]

    [​IMG]


    Four new features


    In addition to making games run faster—the key promise behind every new GPU—Nvidia announced four new features that promise to make games look more realistic: Dynamic Super Resolution, Multi-Frame-Sampled Anti-aliasing (MFAA), Voxel Global Illumination, and VR Direct. Here’s a brief overview of those technologies.


    [​IMG]
    Finally, a video card with HDMI 2.0, so it can drive a 4K display at a refresh rate of 60Hz.


    Dynamic Super Resolution, according to Nvidia, enables the new GPUs to deliver 4K-quality graphics on a 1080p display. The processor effectively renders 4K resolution in the GPU’s frame buffer, and then applies a Gaussian filter to downsample the image to 1080p when it's output to the monitor. This promises to increase visual fidelity without taking a hit in frame rate. The feature is enabled by default in Nvidia’s GeForce Experience utility, and the end user may increase the resolution as high as 5K if desired. Scott Herkelman, general manager of Nvidia’s GeForce business unit, demoed the effect for me at a briefing on Tuesday, and it is impressive.


    [​IMG]
    Nvidia provided this screenshot to show the capabilities of its Dynamic Super Resolution. Note the image quality of the grasses in this scene.


    Aliasing describes the visual distortion that occurs when a GPU renders an image. In the most common examples, non-square images can have jagged edges, and moire can spoil the detail in intricate patterns. Anti-aliasing, obviously, is a means of coping with this phenomenon, and multi-sample anti-aliasing (MSAA) is the most effective technique.


    MSAA works by having the GPU sample multiple locations of each pixel in a scene, and then fully rendering and combining those pixels in the image that’s ultimately rendered on the display. In 4X MSAA, four samples of each pixel are taken. For all its effectiveness, MSAA is very computationally expensive and can significantly reduce frame rate when it’s enabled in a game.


    Nvidia’s Multi-Frame Anti-aliasing (MFAA) functions in a similar fashion, but it samples pixels over two frames while rotating the pixels. The technique, according to Nvidia, delivers results that are very similar to MSAA without the performance hit that MSAA exacts. Herkelman says MFAA is up to 30 percent faster than MSAA.


    Voxel Global Illumination (VXGI) is the third big improvement to be found in the GeForce GTX 970 and -980. Briefly, it’s a new lighting technique that promises to deliver much better image quality without requiring a significant performance hit. As Herkelman explained it, a voxel (a portmanteau for volumetric pixel) stores information about the light in a rendered environment.


    Games designed to run on previous-generation GPUs depend on what Herkelman described as “hand-placed lights.” A few light sources in a game environment are placed in fixed locations, so the manner in which the light behaves and its impact on the environment is predetermined in the game’s programming code. That’s part of the reason why only certain objects in a game can be destroyed, the programmer must hard code the manner in which the light and shadows will be rendered on those objects.


    [​IMG]
    These images demonstrate the capabilities of Nvidia's new lighting technology. The image on the right is a NASA photograph of the first Apollo moon landing. The image on the left was rendered by Nvidia's GeForce GTX graphics processor.


    VXGI enables programmers to place dynamic light sources in a game’s environment. Objects in the game can be assigned properties that determine how they’ll reflect or absorb the light cast upon them. With this technology, the game programmer can simply place light sources, and those lights will react dynamically to any changes in the environment. In the rendered image of the Apollo moon landing, above, Herkelman changed viewpoints by moving the camera all around the scene, and the lighting changed accordingly. The way objects reflected or absorbed light changed dynamically, and cast shadows moved in relation to the point of view.


    Oculus Rift support


    Nvidia’s VR Direct technology is intended to benefit upcoming virtual reality headsets such as the Oculus Rift. This bundle of features is designed to reduce latency, allow headsets to take full advantage of Nvidia’s dual-GPU SLI technology, and improve stereo-vision support. Herkelman demoed a new space-combat game for me Tuesday, and it looked leagues better than anything I saw over the course of Nvidia’s 3D Vision initiative.


    Like the original Maxwell architecture Nvidia announced in February, these new GPUs adopt power-savings tricks originally developed by Nvidia’s Tegra CPU team. Where a GeForce GTX 680 card with 2GB of memory has a thermal design power (TDP) rating of 195 watts, and a GeForce GTX 780 with 3GB of memory has a TDP of 250 watts, the TDP for the GeForce GTX 980 with 4GB is just 165 watts.


    http://images.techhive.com/images/article/2014/09/nvidia-tdp-100442283-large.png/img]
    [I]Like its smaller cousin, "Big Maxwell" is incredibly power efficient.[/I]


    Despite the lower power consumption, Nvidia says the GTX 980 will deliver 5 teraflops of single-precision compute performance, compared to 3- and 4TFLOPs for the GTX 680 and -780, respectively (a teraflop is one trillion floating-point operations per second). The new GTX 970, meanwhile, has a TDP of 145 watts and delivers 4TFLOPs of compute performance. Thanks to the lower TDPs, reference-design cards will have two 6-pin power connectors to supplement the power the cards draw from the PCIe bus.


    In the wake of this product launch, Nvidia is discontinuing its GeForce GTX 780Ti, GTX 780, and GTX 770. The suggested retail price for basic boards based on its GeForce GTX 760 has been reduced to $219.

    [img]http://international.download.nvidia.com/geforce-com/international/images/geforce-gtx-980-970-feature-article/geforce-gtx-980-2560x1600-high-aa-performance-640px.png

    [​IMG]

    ------------------------------

    I like the GTX 970. :D
     
  2. ronnel0918

    ronnel0918 PhilMUG Addict Member

    Joined:
    Oct 26, 2012
    Messages:
    1,783
    Likes Received:
    605
    Location:
    Las Piñas
    Can't edit my post.

    Anyway, it's just peculiar to compare the latest gen video cards to 'old' gen cards. They should have compared it with GTX 770, 780, and 780 Ti!
     
  3. raypin

    raypin PhilMUG Addict Member

    Joined:
    Jun 8, 2008
    Messages:
    10,551
    Likes Received:
    2,801
    Mmmm....been neglecting PC gaming ever since I went ballistic with headphones and in-ears this year. lol! My last upgrade cycle is at least 3 years ago. Anyway, on my roadmap is a major upgrade cycle if and when 4k gaming becomes mainstream. This GPU shows great promise and the cost is reasonable (cost to performance metric). Oculus VR is part of that assuming Facebook allows this great piece of technology to branch out to PC gaming. Great job, Nvidia.
     
  4. Leon21

    Leon21 Active Member

    Joined:
    Aug 5, 2010
    Messages:
    717
    Likes Received:
    53
    Location:
    Greenhills, San Juan
    That 970 looks good. I'm waiting to upgrade my card for The Witcher 3 and that card seems to be quite a bang-for-buck piece of hardware!

    Also, Steam now supports the Philippine Peso for its storefront. I've calculated the price difference of certain games from their USD equivalent and some great titles are cheaper in PHP than USD!
     
  5. ronnel0918

    ronnel0918 PhilMUG Addict Member

    Joined:
    Oct 26, 2012
    Messages:
    1,783
    Likes Received:
    605
    Location:
    Las Piñas
    Yup, just imagine the Batman™: Arkham Origins for Php189.98. I mean, come on! Who could resist it? :p

    Well, I'm still waiting for the Game of the Year Edition. :)

    ...and Final Fantasy XIII! :D
     
  6. ronnel0918

    ronnel0918 PhilMUG Addict Member

    Joined:
    Oct 26, 2012
    Messages:
    1,783
    Likes Received:
    605
    Location:
    Las Piñas
  7. Juice

    Juice PhilMUG Addict Member
    Supporter

    Joined:
    May 31, 2009
    Messages:
    2,177
    Likes Received:
    494

    Just noticed that one awhile ago too.
     
  8. josecarlo1129

    josecarlo1129 Active Member

    Joined:
    Jun 27, 2007
    Messages:
    1,334
    Likes Received:
    15
    Gender:
    Male
    Location:
    West Coast
    I am about to have the Mac Pro for my racing rig. I am just waiting for the bumped specs if ever it will happen come this forthcoming 'October Event'. I am just using the mini and found out it's not enough with all the peripherals attached.

    Glad to have this thread around solely dedicated for gaming rigs.
     
  9. ronnel0918

    ronnel0918 PhilMUG Addict Member

    Joined:
    Oct 26, 2012
    Messages:
    1,783
    Likes Received:
    605
    Location:
    Las Piñas
  10. zdn1042

    zdn1042 Member

    Joined:
    Dec 16, 2012
    Messages:
    108
    Likes Received:
    3
    Gender:
    Male
    ^ Looks freakin' awesome!
     
  11. LeoMarley

    LeoMarley Active Member

    Joined:
    Aug 26, 2008
    Messages:
    1,375
    Likes Received:
    0
    Location:
    L.A.
  12. raypin

    raypin PhilMUG Addict Member

    Joined:
    Jun 8, 2008
    Messages:
    10,551
    Likes Received:
    2,801
    Mmm....booo! Boo!!! Boboooooo! One great thing going for PC gaming is the state-of-the-art graphics. Dumbing down PC gaming titles is not a welcome development. It removes the incentive for gamers to upgrade their equipment specially GPUs.
     
  13. mokmoki

    mokmoki PhilMUG Addict Member

    Joined:
    May 15, 2011
    Messages:
    1,579
    Likes Received:
    362
    Gender:
    Male
    Location:
    Laguna
    if you really play on a PC, you'd REALLY NOTICE the difference between 30 and 60 fps. ubisoft just added a badge to their track record of being a sucky company for PC gamers.
     
  14. LeoMarley

    LeoMarley Active Member

    Joined:
    Aug 26, 2008
    Messages:
    1,375
    Likes Received:
    0
    Location:
    L.A.
    what more, it will stagnate the PC hardware industry and manufacturers won't push for innovation since developers won't actually use a PC hardware's full potential. manufacturers like AMD and Nvidia most specially. they're bringing down the PC Master Race to Console Peasant level.
     
  15. Provboy

    Provboy Well-Known Member

    Joined:
    Aug 11, 2006
    Messages:
    1,183
    Likes Received:
    74
    Location:
    Laoag City, Ilocos Norte
    The only Ubi game that's optimised for PC is Far Cry 3. All the rest are very poor ports.
     
  16. Leon21

    Leon21 Active Member

    Joined:
    Aug 5, 2010
    Messages:
    717
    Likes Received:
    53
    Location:
    Greenhills, San Juan
    Has anyone seen the GTX 970 in Manila yet? Apparently Dragon Age: Inquisition is coming out next month and that seems like an upgrade-worthy game, especially with 2015's truly next-gen games around the corner.
     
  17. LeoMarley

    LeoMarley Active Member

    Joined:
    Aug 26, 2008
    Messages:
    1,375
    Likes Received:
    0
    Location:
    L.A.
    the gtx 970 is available already in PCHub.
     
  18. Leon21

    Leon21 Active Member

    Joined:
    Aug 5, 2010
    Messages:
    717
    Likes Received:
    53
    Location:
    Greenhills, San Juan
    Never heard of that store. Where's that?
     
  19. LeoMarley

    LeoMarley Active Member

    Joined:
    Aug 26, 2008
    Messages:
    1,375
    Likes Received:
    0
    Location:
    L.A.
    it's located in Gilmore though it's more along Aurora Blvd than Gilmore but it's in the vicinity.
     
  20. Provboy

    Provboy Well-Known Member

    Joined:
    Aug 11, 2006
    Messages:
    1,183
    Likes Received:
    74
    Location:
    Laoag City, Ilocos Norte
    It's in Gilmore. Prices for the GTX 970 range from 15k to 20k
     

Share This Page

  • About PhilMUG

    Since the mid-1990s, PhilMUG (formerly the Philippine Macintosh Users Group) has grown to become not just the Philippines’ but one of the world’s foremost Apple user groups. Our online community brings together thousands of members from the Philippines and around the world for the latest news and discussions covering all Apple products and related hardware and software. Anyone can join PhilMUG, from newbies to experts, subject to our membership rules and guidelines.
  • Like us on Facebook

  • Buy us a beer!

    The staff works very hard to make sure that PhilMUG is running 24/7. Care to buy us a beer or help out with our hosting fees? We'd really appreciate it!

    Donate to us!