3d Artists, Modelers, Renderers..

Discussion in 'Graphic Designers' started by bertoo1960, Aug 28, 2007.

  1. bertoo1960

    bertoo1960 Member

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    Hi there!
    Anyone here who is a 3d Artist, Modeler, Renderer, or anyone involved with architectural visualization. maybe we can start a forum here. :D
     
  2. imabs

    imabs Active Member

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    this is something new here. (o baka di ko pa nababasa ang buong iArtists forum)
    anyways, i'll be following this thread.
     
  3. Eric

    Eric Member

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    Present! Maya modeler here.
     
  4. Tantantiniiin

    Tantantiniiin Active Member

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    Present, using Sketchup. Basic 3d modelling lang. Was able to do a 3d model of our work sites but im still waiting for the approval to upload it to Google Earth
     
  5. josecarlo1129

    josecarlo1129 Active Member

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    I'm visualizer using 3dstudio Max plus plug ins, Autodesk, et al. Do boxing too on my free time, hehehe.
    Hope this will not be an extension of 3dpinoy.com(no pun intended). Hope the list will grow.
     
    #5 josecarlo1129, Aug 28, 2007
    Last edited: Aug 28, 2007
  6. josecarlo1129

    josecarlo1129 Active Member

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    My Portfolio, sample work.

    Project Title: Seef Mall Retail Shop, Bahrain
    Date Designed and Rendered: August 2006
    Softwares: 3dstudiomax+plug in
    Camera lens: 24mm
    PP: Adobe CS
    Engine: Mac

    [​IMG]
     
    #6 josecarlo1129, Aug 28, 2007
    Last edited: Aug 28, 2007
  7. Eric

    Eric Member

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    Not as good as josecarlo1129, I just started modeling about a year ago.

    [​IMG]

    @josecarlo1129: I've been meaning to check out 3DSMax (reason to install BootCamp), is it any better than Maya?
     
  8. josecarlo1129

    josecarlo1129 Active Member

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    Nope sir, your entry here is great too. It's just that I am faced to do this(for heaven sake) everyday to make a living(hahahaha). Kidding aside, your peripheral(Maya) is mostly for animation. I am currently using 3d MAX due to it's robust modelling feats. Time is very important in my chosen field(architecture and interior designing) for clients tends to be too demanding and ofcourse not-to-mention the revisions of certain projects that sometimes soars as many as 6 to 12 times.

    Your lighting is good. If you have time try to check 3dmax and it's different plug ins nor if incase you haven't tackled nor heard 3dpinoy.com, try to visit the site. There are tutorials there. You could also find some Maya users there.

    Buy the way, nice old-school italian bike here sir.
     
  9. KikoyBalayon

    KikoyBalayon Member

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    @Eric..
    you could try cinema4d.. IMO its works better with the mac..

    back in my Windows days.. i used to model on 3dsmax.

    unfortunately.. no more time due to work.. :(
     
  10. Eric

    Eric Member

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    @kikoybalayon: I've tried Cinema4D, but coming from a Maya workflow, I find the interface counter-intuitive. 3DS Max's interface and workflow OTOH looks similar to Maya, but I could be wrong. :)
     
  11. numbdensity

    numbdensity Member

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    wow, great work!

    you should convert this thread to 'show me your 3d artwork' kind of thing. So we could applaud and enjoy the sight...
     
  12. josecarlo1129

    josecarlo1129 Active Member

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    3dstudiomax workflow is easy, if incase you want some tutorials regarding basic modeling, just let me know sir. I'll PM you.
     
  13. KikoyBalayon

    KikoyBalayon Member

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    @Eric
    i have to agree the workflow is totally different. 3dsmax is really the easiest one out there. :D
     
  14. bertoo1960

    bertoo1960 Member

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    Wow! cool renderings...nice to know that we have philmugers with great rendering skills

    Nice bike model sir. Maya is mostly used by web designers but it can also be used for modeling and rendering, though it doesn't offer much flexibility like 3d max.


    Here's a sample rendering of mine. Done in "daya mode" LOL;)


    [​IMG]
     
    #14 bertoo1960, Aug 29, 2007
    Last edited: Aug 29, 2007
  15. Eric

    Eric Member

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    Here's another one:

    [​IMG]

    No color. I'm still feeling my way around Maya's UV editing tools.
     
  16. KikoyBalayon

    KikoyBalayon Member

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    nice g-cannon Eric..
    suggestions..
    u could extract the visor into a separate polygon and apply mesh-smooth.. :D
    cant wait to see it in full color :D
     
  17. hungryalien

    hungryalien Active Member

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    i used to do 3d few years back.. started off with 3d studio r3/r4.. then 3dsmax. moved up to softimage after.

    imagineasia was the name of our studio then..
     
  18. josecarlo1129

    josecarlo1129 Active Member

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    Nice work bertoo1960. Hmmmmm, do i know that daya mode-thing kaya?
     
  19. bertoo1960

    bertoo1960 Member

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    its just intericad, I called it "daya mode" because there are a lot of presets in it, unlike in 3d max wherein you have to create and blend everything.
     
  20. josecarlo1129

    josecarlo1129 Active Member

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    Oh i see. Intericadd is good too. You could also save nor store presets when using 3dstudio Max plus plug ins.
     

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